OwlimindKids Learning 3–8
A learning game for kids aged 3–8

All-round development for your child — and a game that grows with them

Over 20,000 activities and puzzles: counting and reading, logic and memory, sudoku, mazes, jigsaws, tangrams, chess, colouring — and a trip around 54 countries. A kind clay owl leads the way, and difficulty adapts to your child's age and progress.

  • 20,000+ activities
  • Ages 3–8
  • No ads
  • Works offline
  • English · Українська · Русский
Coming soon toGoogle Play
The Owlimind owl in a yellow scarf waving a wing

Over 20,000 activities — all different

More than twenty kinds of games: from counting and letters to sudoku, mazes and chess. A little of everything each day: more fun and more useful.

Maths and counting

From “how many?” to adding, subtracting, money, clocks and measures.

Letters and reading

Sounds, letters, first words and short texts — all read aloud.

Logic

Patterns, odd one out, sudoku, mazes, jigsaws and tangram.

Memory and attention

Find the pair, remember, spot the difference — short and fun.

World and geography

A living globe, 54 countries, nature, animals and culture.

Chess

How the pieces move and first simple puzzles — step by step.

Creativity

Colouring and riddles, plus printable sheets for screen-free practice.

Movement

Brain-and-body breaks every 10 minutes, so nobody sits too long.

Kinds of activities

  • Activity: Counting
    Counting
  • Activity: What comes next?
    What comes next?
  • Activity: Sudoku
    Sudoku
  • Activity: Maze
    Maze
  • Activity: Chess
    Chess
  • Activity: Build a word
    Build a word
  • Activity: Tangram
    Tangram
  • Activity: Spot the difference
    Spot the difference
  • Activity: Memory pairs
    Memory pairs
  • Activity: Odd one out
    Odd one out
  • Activity: Jigsaw
    Jigsaw
  • Activity: Cubes from the side
    Cubes from the side
  • Activity: Abacus
    Abacus
  • Activity: Trace with a finger
    Trace with a finger
  • Activity: Find the hidden
    Find the hidden
  • Activity: Colouring
    Colouring
  • Activity: Sort into baskets
    Sort into baskets
  • Activity: Home screen
    Home screen
  • Activity: Pet
    Pet
  • Activity: Critter collection
    Critter collection

Swipe sideways. These are real app screens with a made-up profile.

Grows with your child

The same topic at five depth levels. A flag and “hello” for a toddler, a world expert for a second-grader. It lasts from age 3 to 8 — not just a week.

Age 3

Big, simple, spoken

  • Toddler mode: big buttons and simple activities
  • The owl reads every task aloud — no reading needed
  • Counting to 5, shapes and colours, pairs, colouring
  • On the world trip: “hello”, the flag and the country's animals
Age 8

Harder and deeper

  • Arithmetic, word problems, clocks and money
  • Reading texts, riddles, tricky logic and chess
  • Countries: history, culture and “which country is bigger”
  • Find a country on the globe without hints

Never too easy, never too hard

Difficulty follows your child's progress: when it's easy, activities get more interesting; when it's hard, the game offers a simpler step. New levels open as your child grows.

A trip around the world

A living globe that spins with a finger, with real borders. 54 countries — each with its own story, flag, greeting, capital, animals and food. Everything is voiced.

Five levels for every country

  1. First stepsages 3–4: “hello”, the flag, the capital and animals
  2. On the maparound 5: continent, sea, neighbours, “find it on the globe”
  3. Naturearound 6: weather, mountains and rivers, wildlife
  4. History and culturearound 7: in simple words — language, traditions, inventions
  5. Expertaround 8: numbers and comparisons, flag by capital, globe without hints

Each country earns a stamp in the traveller's passport, each level a star, and a whole continent the “Continent expert” badge.

A clay Mount Fuji with a fawnMacaws on a branchPyramids and the SphinxA kangaroo with a joeyA hedgehog with a baguette and croissantsA beaver by the riverThe Taj Mahal and a baby elephantA little critter with tacos

A mistake is no big deal

There is no “wrong” and no red crosses in the game. After a mistake there's a soft “try again”, and if it still doesn't work out, the owl gives a spoken hint and highlights the right answer.

Children aren't afraid to make mistakes and calmly finish the task.

Safe for children

Made for children, with rules to match: built to Google Play's requirements for family apps.

No ads

Not a single ad — neither in the free part nor after purchase. No advertising ID.

No child data collection

No analytics, no trackers. Progress is stored on the device. Privacy policy.

Works offline

Play on the road or in airplane mode. The internet is only needed for purchases and optional sync chosen by a parent.

Parental gate

Purchases, settings and outside links are behind a gate for grown-ups.

No pressure

No “ask your parents to buy”, no chats, no strangers. Coins are earned only by doing activities and are never sold.

Three languages

The interface and the owl's voice in English, Ukrainian and Russian.

Parent area: time per day, daily goal and a chart of this week's play

For parents

The parent area is behind a gate: to enter, solve a grown-up maths question.

  • Skills report: what's going well and what to practise
  • Time per day and a daily goal; when time is up, the owl says a calm goodbye after the activity
  • Gentle reminders on the phone — only a parent can turn them on, at most once a day
  • Up to three child profiles in the full version
  • Printable sheets for screen-free practice
  • Optional account: sign in with a code from an e-mail and move progress to another device

Questions and answers

What age is Owlimind for?

Children aged 3 to 8. When creating a profile, a parent enters the birth year and the game picks activities by age. Ages 3–4 get a toddler mode with big buttons.

How much does it cost?

There is a fair free part with no time limit: one child profile, up to 15 activities a day in each section, and the first steps of every section. Six countries — one on each inhabited continent — are fully open; the other countries have a free first part.

The full version is a monthly or yearly subscription or a lifetime purchase: all activities, themes and countries without limits, up to three children, all mini-courses and printables. Prices are shown in Google Play in your currency. Cancel any time in Google Play → Payments & subscriptions.

Country levels 3–5 open with the full version or with coins your child earns by doing activities. Coins are never sold for money.

Can my child buy something by accident?

No. Only a parent can buy — in the parent area behind the gate, through Google Play. The children's part has no buy buttons and no “ask to buy” prompts.

Does it need the internet?

No. All activities, pictures and voice-overs are inside the app. The internet is only needed for purchases and, if a parent wants it, for syncing between devices.

What data do you collect?

About your child — none, unless a parent turns on sync: everything stays on the device. If a parent signs in with an e-mail, children's progress is stored on our server in the EU. Details are in the privacy policy.

Do I need to register?

No. An account is only needed to move progress to another device. Sign-in uses a one-time code from an e-mail, no password.

Which devices does it run on?

Android phones and tablets first (Android 7.0 or newer). An iPhone and iPad version will come later.

How do I delete my account and data?

In the parent area: “Parent account” → “Delete account and data”. Or e-mail us. Details are on the account deletion page.

Coming soon to Google Play

Owlimind is getting ready for launch. The owl is already packing a suitcase.

Coming soon toGoogle Play